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Found 2 results

  1. Hi, I am considering using Spriter for my next project (I enjoyed using it on Umbra, especially with its construct 2 plugin and implementation). I was wondering if anyone might be able to provide an update as to when we might expect FFD to become fully implemented? I understand that this may not be finalized, but would you say it's a matter of days / weeks / months / other? Thanks for continuing to support a great product!
  2. As I see on a video on youtube that Spriter support mesh sprite and FFD to make it bench , But I can't see any other tutuorials out of that video , Does any can give me a tutorial about how to use this like FFD in Spine
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