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Found 2 results

  1. Does anyone know whether this is at all possible? I have an animation which requires several limbs of a character to move at different speeds with easing curves. I have one limb completely animated fine, but now I'm going back and trying to add animation to the second limb. Creating a new frame for the second limb's animation results in interrupting the easing curve of the first limb. Can I animate these two sprites separately without having them interfere with each other's animation/easing curve?
  2. Is it possible? Manually selecting all bones and applying the desired Bezier curve is really a time consuming task. http://gyazo.com/b130c5ff80adc56827f0954957da6be3
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