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Showing results for tags 'best practices'.
Hi! I'm just starting with Spriter and I was wondering if there is something I have to be especially cautious while animating a character for an Unity project: Folders depth, Character Maps (although I know it is not supported yet), sprite swapping, sprite names, pivots, image size, etc... Those things are particulary important but If anything comes to mind just adress it. Thank you very much!