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Showing results for tags 'Galaxy'.
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Version 1.0.0
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A complete set of graphical user interface (GUI) to build 2D video games. With outer space theme and vibrant colors. Suitable for any kind of games with outer space, planet, asteroid, astronaut, or similar themes. 40++ iconic buttons Pre-made windows, HUD, and other elements Scrolling background Full vector. So it’s customizable and resizeable. Text is not editable & font is not included. Download here: http://www.dafont.com/grobold.font Available file format: CorelDraw cdr, Adobe Illustrator ai, eps, & transparent png$18 -
Version 1.0.0
0 downloads
A complete set of graphical user interface (GUI) to build 2D video games. With techno & futuristic theme. Suitable for action, space shooter, outer space, alien, robot, mecha, star war, sci-fi, and other similar games. - 40++ iconic buttons - Text mode and level buttons also provided - Pre-made windows, HUD, simple background, and other elements - Full vector. So it’s customizable and resizeable. - Text is not editable & font is not included. Download here: http://www.dafont.com/carbon.font - Available file format: CorelDraw cdr, Adobe Illustrator ai, eps, pdf, & transparent png - See screenshots for more examples$20 -
Hi, May someone here is using the spriter animations in Construct 2 for mobile app? Is there specific problem or known issues in Spriter's animations in Samsung devices? I'm developing a mobile game for kids. I test my game on Nexus 4, 5, and 9 devices, on HTC and on Samsung Galaxy S4 and Samsung Note 3. On the Nexuses and n the HTC my game runs well, but on the Samsung devices my game stuck - I see the loader about 3 minutes and then I get the background of the first layout with clouds (not moving) and that's all. My spriter's object are created in the first layout. I export my project to Cordova and then I compile it with Phonegap or Crosswalk with the same result. Construct 2 release 208 (64-bit) Spriter release 4.1
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- mobile
- construct 2
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