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marek

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  1. I've rigged my sprite but then I realized I wanted one additional degree of freedom right at the top.  So I create a new bone, and then in the Hierarchy view I grab the previous root and nest it under the newly created bone.

    The Hierarchy view goes blank and stays blank.

    I found that if I detach and then reattach an image to a bone, then the hierarchy will finally update and show itself.

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