When I imported my sprites using Spriter2Unity, the animations look very off when played.
I see two issues here that may or may not be related to each other:
1. The Game preview has the sprites in odd z-order.
2. The dress of the character is moving unusually. In Spriter, the animation looks just fine.
I am very confused as to why this is happening.
Note: I am aware of the issue of "Pivot points that are assigned on the canvas. Right now if you do this, your sprite will be misaligned when imported in Unity." However, I changed all the default pivot points on the file palette.