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SRod

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Posts posted by SRod

  1. On 6/9/2015 at 6:00 AM, Mike at BrashMonkey said:

    Hello again everyone.  I'm trying to get together a list of the features that are not yet support to help people avoid issues while importing Spriter projects.

     

    So far it seems like:

     

    1) pivot points edited on canvas instead of "default pivot points" (edited in the image files in the file palette) are not supported and therefor cause images to be misaligned once imported. (This is fairly easily avoided for most animation needs by only setting the default pivot point in your image files before dragging them onto the canvas)

     

    2) Spriter files with multiple entities? (maybe I just don't know what I'm doing in this case, but when I imported the explosions scml from the Essentials Game Effects pack this got confusing for me.)

     

    3) Skin mode sprites (the placeholder and unsupported feature which will be replaced in the future with a totally redone version)

     

    4) Animations within animations (sub-entities)

     

    Can anyone else report specific features that are not supported and therefore should currently be avoided?

     

    Thanks.

    -Mike at BrashMonkey

    Hi There, new user here, I´m really looking forward to be able to use the skin mode and export to Unity, is there any updates about how is this implementation is doing? thanks!

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