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Posts posted by Edoc'sil
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Hey there! First off, I am relatively new to Spriter and loving it!
I purchased all the asset packs when I purchased Spriter Pro and just had a question about whether something was allowed or not (I'm thinking not but I want to be sure).
I wanted the art packs so I could put together some fast prototypes without having to worry about taking the time to do the art myself and it has been fantastic. With my current project, I am actually using the animations but I have created my own 'parts' to make my own assets. I am exporting to sprites and NOT using the actual animation data (as I am using GameMaker and it can't currently use those). For example, this zombie is a reskinned version of the "Wonky Skeleton". It uses the same animations as the Wonky Skeleton but looks much different.
After all that, my actual question is... Can I share my exported sprites as a free resource (or maybe even a $.99 asset or something) when I 'release' the game? Obviously I would not share the actual files that Spriter uses, just the generated sprites.
I'm thinking not, since I did not create the actual animations myself but I figured I would ask since I would only be sharing the resulting sprites and not the actual Spriter files.
Thanks!
Edoc'sil
- Ddyrinsyk, DarrenOl and JohnnyType
- 3
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I too would love GM implementation. I am currently just exporting sprites to use in GM but having it built in would be wonderful! The possibilities would be huge! Any sort of update?
Reference Implementation Status Update (10/18/2015)
in Spriter Implementations
Posted
Awesome to see the progress being made! GameMaker user here so this is going to be wonderful when it is finished!