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robberguy189

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    robberguy189 got a reaction from DarrenOl in Managing a long animation?   
    So I'm doing a three minute animation using pixel art.  I have the timeline at 10,000 and the play speed at 50% so it doesn't take forever to compile.  Is there a better way to configure the project so that it doesn't take a long time to generate the gif.  Also I can't export with my selected play speed...
    Thanks.
     
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    robberguy189 got a reaction from Ddyrinsyk in Problem with the timeline.   
    I have a few spots on my timeline already in which I've animated some stuff.  I imported some new sprites in the first frame which I would like to remain throughout the rest of the animation.  However, the rest of the spots don't show the new sprites.  Do I have to copy and paste the sprite to each and every frame?
  3. Like
    robberguy189 got a reaction from DarrenOl in Problem with the timeline.   
    I have a few spots on my timeline already in which I've animated some stuff.  I imported some new sprites in the first frame which I would like to remain throughout the rest of the animation.  However, the rest of the spots don't show the new sprites.  Do I have to copy and paste the sprite to each and every frame?
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