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Posts posted by RedRock911

  1. you have to learn shortcuts for now, there's list over there and its also in spriter itself, go to help menu on top and you have shortcut list , or press shift + ESC:


    I prefere to use shortcuts because i work faster with them but i understand when you start with program and youre afraid to press keyboard not to ruin your work, but undo is ctrl+z you can always do that if you screw something up.MEnus and tabs are good when you start but theyre very irritating once you know how stuff works, menus are wasting a lot of time, too many clicks to change simple stuff.

    Oh I do learn the shortcuts

    ! I think everything is preference. You know my particular issues, and for me I need a GUI to stare at with options. Especially when I don't know a lot about a program. In saying that I don't need to know everything.

    Take GIMPS tools windows as an example. You have an option to what tools you want/need depending on what you are doing, and you can dock them into one nice menu. I really like that.

    And I know it's not necessary, but it would be a nice feature.

  2. 1. Really want a toolbox. I like the hot keys, and the help menu with the shortcut keys, but I really would like to see a dockable tool box that I can click on when I want to use the deformation tool, hide an object, or make changes in the curve editor. alot of times I sit there trying to click on the timeline, trying to bring up the window, and it doesnt show up. I'd rather just have a little box, with a curve editor image I can click on to make it happen. Or a button in the tool box to create or delete a bone. 

    I can think of a million options I'd like to see. 

    I'd really like to see a format similiar to gimp with dockable tabs for different options, that we can float to go along with it. 

  3. I bought Spriter Pro sometime ago. Trouble is, I mod Dont Starve, which has the old free version in it's modding tools. I bought Pro through Steam. When I purchased it, I didnt recieve an activation key, it just installed the new Pro version. 


    So now I have this wierd thing going on where Spriter Pro isn't my default program to open up scml files. I think my solution is to just activate Pro, via the help menu. But where do I get an activation key? I cant seem to find it anywhere. 

  4. I have spriter pro, I can do it in files that seem to already be using the feature. But if I wanted to use the feature, the options arent there on projects ive created.

    It might be me just being new and not knowing how to set up my menus, but I am not seeing it. 

    and no, I have no option that states drag as sprites or skins. :-(

  5. This is extemely difficult and almost impossible with the current version of Spriter. Unless we have the image warping feature, the only option you have is dividing the tentacles into much smaller pieces and animating them like that. 

    I did that in a sense, with the spheres, I think the only option I really have is taking those spheres and shaping them into the tentacles by stretching them. I did create some smaller tentacle parts, but it looks terrible (to me anyways) That and the fact the Don't Starve engine doesn't support bones, things tend to get nasty when you use them, so animating is a pain (thank the gods for onion skinning!) 

  6. Hello Spriter animators!


    I am a modder for the game Don't Starve, and Im in a bit of a rut.

    I'm creating a mod that has a nemesis octopus as an adversary of the playable charecter I am making. In early rough stages of developement, I realized, the art direction and the animation direction where going in two different ways. SOOOOOO... I started working on the animation aspect first.

    I have the animations working pretty much the way I wanted. But now, I am having extreme difficulty changing the octopus tentacles, to look like tentacles (they are currently just different colored spheres) I still have one or two animations to create, but it's pointless if I can't get through this part of the project. (I've been working on the project since Febuary, and this particular part for the last 2 months)


    So I'm asking, would anyone out there be willing to help me? I can send a zip out for anyone to take a look at the project to see if it's worth there while to help.  Below are the images








  7. Not really......

    I was asking because I was working on a project for the game dont starve, and I'm looking for some help with a custom creature for my character I created. (I have a few that I am working on) I have been working since January, self teaching my self basic lua (which don't starve uses) and of course spriter.

    So I was looking for help to speed things along, and see if I could find some help out there with the current animations, to make them look a bit better. If your willing to help send me a pm.

    It's flapjack from the misadventures of flapjack. I'm trying to make animations for his nemesis, 8 armed willy. He's a giant octopus.

    Making an idle was easy enough. And ATM I'm working on his attack and walk animations. But I could use the help.

    I have a ton of work ahead of me.

    So if your interested, shoot me a pm.

  8. @ RedRock911, yeah this is not really the sort of Question for a FAQ.  Also, it would help if you gave us more information.  What build of Spriter are you using? On what OS? Does the animation you're using use bones? Please be as descriptive as possible. A video and/or sharing the scml file and describing exactly what you want to change would really help too.



    Mike at BrashMonkey


    PS, Have you watched all our quick-tip videos?

    I apologize for the miscommunication on my part, I should have known better. 

    I am using the Spriter Essential Edition b5 on windows 7. The animations are for Don't Starve which atm does not support bones. All modding for Don't Starve is done by altering pivot points. (and yes, its a nightmare, every frame for common animations are copied over, or there are disastrous results) Yes I watched the quick tip videos (which are amazing btw) But of course my largest problems are the lack of support for bones in Don't Starve (and by no means a Spriter issue) '


    Nonetheless, I could really use the help of someone who is savvy with the ins and outs of Spriter. Especially with trying to work around very difficult challenges, modding Don't Starve provides (for instance, the auto-compiler for Don't Starve re-compiles any changes to Z order, which is a nuisance for many,many reasons.)

    And this is not just for me. Anything, be it a tip or trick or update, I will pass to the modding community over there. 

    It is crucial I find an experienced Spriter guru, that knows, mods, or plays Don't Starve. So I can offer results to the community. 


    OH! and my sarcasm vs seriousness is a bit off today, where you joking about asking a question on a faqs and questions page?  Cause i'm pretty much in the center of belief that "it was a question" and "probably could of put this in another forum"  wierd....grey area for me.  mean it would be wierd not to ask a question on a faqs and questions page...right? <------crap! did it again!

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