Please post feature suggestions here. in Spriter Posted October 10, 2014 · Report reply Can the export window when exporting to .PNG/.GIF retain the previous values, or at the very least have an option to retain them? I'm in a situation where I'm using character maps to hide portions of the sprite, and exporting it in two separate files. I would like to have them have the same size and such, and it's a real pain to have to remember all of the settings that I specified for the previous export, especially the bounding box sizes for the images.Agree with this.And will be even better if Spriter can export all entity's animations at once, instead exporting per animation.Also, the advanced timeline window is kinda useless since I can't set the height when it's docked. But when undocked it will be covering the other dock/panel. Barely use it because of that issue.