Any chance for an implementation that either doesn't use the content pipeline or works in Monogame?
Edit: Never mind, I got the code to run without too much trouble. I forgot to rename the assembly name for the SpriterBetaRuntime. Now lets see what I can do with it. ^^;
Can you please detail what you had to do to get this working under MonoGame?
Spriter XNA
in Spriter Implementations
Posted
Can you please detail what you had to do to get this working under MonoGame?