I had been noticing that my load times were getting huge once I switched to the "Draw Self = true" method with the spritesheets in C2.  Other than this bug, I have loved it, but basically what happens for some reason is this: so it ends up d/ling 80 MB when the entire project is only 14 MB.  You can even see it live if you'd like to by opening the debug console before going here: http://www.snesexplainseverything.com/justEp1/ Thanks, please let me know if you need any more in