Hello. I'm wondering about the best way to approach this.
Currently i have a separate layer for each body parts linework. (Thigh, shoulder, eye, eyebrow, mouth, various hair pieces etc)
Each part will have an additional layer for the coloration, lighting and shading which would bring the total layers over 100+. Detailed work.
While this makes it easier (when finished) to export individual parts and add them to spriter the work flow is much slower compared to the standard layering approach