Spriter Release 5
Released 12/11/2015
Additions and Enhancements (Manual entries and tutorial videos explaining new features coming soon)
- Upgrade application framework (Qt), which will enhance performance and improve compatibility
- Added ability to reorder character maps
- Added the ability to move animations from one entity to another
- Added the ability to swap palettes for indexes color images
- Added the ability to save and load scms (Spriter Character Map Stack) files which save the current character map stack and all currently applied palette swaps
- Added the ability to set custom trimming rectangle settings for exporting per animation that get saved into the project
Bug Fixes
- Fixed memory leak when creating new character maps
- Fixed bug where the right mouse button image strip to choose images for sprites wouldn't show up for images in subfolders more than 2 levels deep