Index
1
.
What is Spriter
2
.
Quickstart
3
.
Starting a Project
4
.
Setting Default Pivot Points for Images
5
.
Placing a Sprite (Image) on the Canvas (Frame)
6
.
Adjusting the Z-order of Sprites
7
.
Creating and Assigning Bones to Sprites
8
.
Animating Sprites and Bones
9
.
Swapping the Image of a Sprite in Your Animation
1
0
.
Editing the Timing of a Key-frame or an Entire Animation
1
1
.
Advanced Timeline Editing
1
2
.
Duplicating Entire Keyframes
1
3
.
Adding Additional Sprites to Finished Animations
1
4
.
Key All VS Key Selected
Spriter Pro
User’s Manual version 0.5
Quickstart
Sprites
Bones
Animating
Character Maps
Index