Token Posted March 18, 2018 Report Share Posted March 18, 2018 Hello, I´m currently trying to import my spriter animations into Unity 2017. I imported all the unitypackages and dragged the folder with my scml.data as I was told in various tutorials. But neither an animation controller nor any animation clips (for example walking.anim) are created like they are in the grey guy example. Currently I don`t find any solutions for whaat I can do, but I saw in this post: that Konckeri solved it adding UnityAnimator animator = gameObject.GetComponent<SpriterDotNetBehaviour>().Animator; UnityAnimator animator = gameObject.GetComponent<SpriterDotNetBehaviour>().Animator; assignment in script and to use the Spriter.asset. But I don't know what that means... I created a new Script and added that line but I got this error in the compiler: "Can't Find UnityAnimator" (missing) Thank you very much!! Quote Link to comment Share on other sites More sharing options...
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