vubidugil Posted March 11, 2018 Report Share Posted March 11, 2018 http://my-animation.bitballoon.com I'm using construct 3, I've exported my animation, but it's not displaying correctly the images used. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted March 12, 2018 Report Share Posted March 12, 2018 please provide more info, screen grabs or screen recording of your export and import process. What is the art supposed to look like? Quote Link to comment Share on other sites More sharing options...
vubidugil Posted March 26, 2018 Author Report Share Posted March 26, 2018 ... Quote Link to comment Share on other sites More sharing options...
vubidugil Posted March 26, 2018 Author Report Share Posted March 26, 2018 On 12/03/2018 at 5:24 PM, Mike at BrashMonkey said: please provide more info, screen grabs or screen recording of your export and import process. What is the art supposed to look like? https://drive.google.com/file/d/1GXf_7s2K24IjNlA7dChyT0ztd7e6ydbc/view?usp=sharing In C3, if I clone the problem scml object, the textures are loaded normally Quote Link to comment Share on other sites More sharing options...
vubidugil Posted April 1, 2018 Author Report Share Posted April 1, 2018 @Mike at BrashMonkey I added the video as you requested. As I have previously described, the problem is solved if you mater a clone of the object, if you delete the duplicate scml, the gray boxes are displayed again. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted April 1, 2018 Report Share Posted April 1, 2018 Thanks very much for the video and for taking the time to experiment and find this odd work-around.. It will likely make finding and fixing the cause of the issue much easier. Unfortunately Edgar is tied up for the next few weeks so likely won't have a chance to look into this until then. We'll report back then once he's taken a look etc. Quote Link to comment Share on other sites More sharing options...
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