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Why the asset disappear in animation ?


Anselm

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Hi Guys,

 

I've got a problem : When I add a part of a monster on my already done animations, the part that I added is just visible one second and then, disappear. oO Why ? How can I prevent it ? 

Here, it's the four cubes which disappear. :/
2b031f0f16.jpg

eb48806235.jpg

 

 

Thanks by advance.

 

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go to the frame where you added the new object.

left click the object to select it.

Press control+C to copy the object into the clipboard

choose paste to all frames.

Now you can delete any keyframe of the object that is redundant/messing up your desired tweening from that particular objects timeline. (not the main timeline)

 

This is because Spriter allows you to have totally different objects, bones, hierarchy etc. per time-line. This can let you do really cool things, but can confuse people who aren't yet used to it and just want to add something to an otherwise finished animation.

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Nice it works ! Thanks for you help.  

Yup, I think it's just a matter of habit. ^^ But here, I had to do it like that because Game Designers decided that it could be great to have some slight changes in the design of the ennemis each time the player level up x)

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