Jump to content

cycle image sequence-lock layers and other newbie questions


JohnTDA

Recommended Posts

I'm relatively new to SpriterPro but I've hit an issue where I want to cycle a series of images continuously over the course of an animation. Specifically it's an 8 frame conveyor belt cycle that appears in the background of an introduction animation that's 15 seconds. Is there a way to easily cycle the images?

Also is there a way to lock and or hide tracks once you finished with aspects of the animation? eg at the moment once I put the conveyor belt cycles in I have keyframes on every frame. Is it possible to get around this?

Great work with Spriter, as a long term animator I really enjoyed the straight-forward workflow.

Link to comment
Share on other sites

Spriter is designed for animating individual objects, effects or characters for games. It sounds like you're trying to animate an entire scene, which leads to such problems.

I'd highly recommend you animate each component (background with conveyor belts etc) as separate spriter objects, then merge them all together in your game engine or video after the fact.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...