Jason Barles Posted March 27, 2017 Report Share Posted March 27, 2017 (edited) I'm trying to export the GreyGuy animations as Gif using the default settings. The replay is really slow! The default settings are 250 images, 16ms interval, and ~62.5 fps. Exporting as animated gif. How do I fix this so that the replay from clicking on the gif is the same as the replay in spriter at 100% play speed? Edited March 29, 2017 by Jason Barles Added the gif Quote Link to comment Share on other sites More sharing options...
Jason Barles Posted March 30, 2017 Author Report Share Posted March 30, 2017 Can anyone help? I would have thought that this is a standard thing that Spriter should do. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted April 2, 2017 Report Share Posted April 2, 2017 60 fps is abnormally high for a gif. Try setting it to something like 24 fps before exporting. Normally gif's are saved with playback speed built into the file... its possible whatever is playing back your gif is just not good at playing gif's at high speeds so it's not playing at full speed. Please let me know if this helps. Quote Link to comment Share on other sites More sharing options...
Jason Barles Posted April 2, 2017 Author Report Share Posted April 2, 2017 Hi Mike, That seems to work, though I remember setting the speed lower before and then I didn't get the full animation, instead a trimmed version. It seems to work well with 24 fps and I see the full animation! Thanks for your help. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted April 2, 2017 Report Share Posted April 2, 2017 Very glad to help. cheers. Quote Link to comment Share on other sites More sharing options...
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