newuser83 Posted March 16, 2017 Report Share Posted March 16, 2017 Hi, im having a really frustrating issue where spriter randomly begins applying transform changes to multiple keyframes without warning and for no reason, I dont know any way to "toggle" this off without restarting the whole animation, and its really setting me back on my work. Im not sure if this is a bug or if im accidentally doing something wrong Quote Link to comment Share on other sites More sharing options...
newuser83 Posted March 17, 2017 Author Report Share Posted March 17, 2017 nvm, found the problem. spriter wasnt automatically keying all the objects in the previous frames. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted March 17, 2017 Report Share Posted March 17, 2017 19 hours ago, newuser83 said: nvm, found the problem. spriter wasnt automatically keying all the objects in the previous frames. Right. Spriter can have totally different objects and even different bone hierarchy per frame. In general, it doesn't auto-create keys for something you haven't manually created keys for. There is a "key selected" and "key all" button near the top right of the animation palette for your convenience. Quote Link to comment Share on other sites More sharing options...
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