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Help, multiple frames being edited on accident


newuser83

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Hi, im having a really frustrating issue where spriter randomly begins applying transform changes to multiple keyframes without warning and for no reason, I dont know any way to "toggle" this off without restarting the whole animation, and its really setting me back on my work. Im not sure if this is a bug or if im accidentally doing something wrong

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19 hours ago, newuser83 said:

nvm, found the problem. spriter wasnt automatically keying all the objects in the previous frames.

Right. Spriter can have totally different objects and even different bone hierarchy per frame.  In general, it doesn't auto-create keys for something you haven't manually created keys for. There is a "key selected" and "key all" button near the top right of the animation palette for your convenience.
 

 

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