Jump to content

Unity import causing animations to break


Recommended Posts

I've been trying to import a character idle animation to Unity but I've been having some trouble getting them to work correctly.

I'm currently using Spriter2UnityDX and when I import the sprite, it gives me a nice breakage of my character's arms and legs.

The intended (Spriter) animation is https://i.mdep.tk/yhwzJ while the unity representation is https://i.mdep.tk/RPQPn

Any help is appreciated.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...