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Auto-save with incremental name / Lock an animation


AmauryH

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Hello there, I have two questions about Spriter.

  1. I'd like to know if there is a way that the autosave saves a different file each time. (something like: ***.autosave-01.scml, ***.autosave-02.scml, etc...)
  2. Is it possible to lock an animation ? I have an entity, multiple animations (idle, walk, attack, etc...) and i would like to lock one in order to make it unmodifiable it without unlocking it. Just like layers in photoshop. (I'm asking because I just ruined one finished animation because I thought I was working on another animation...)

Thank you.

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