loudo Posted August 12, 2016 Report Share Posted August 12, 2016 Hello, It's been a long time since last time I used Spriter. So, I don't know if it's a bug or if I should use a specific method. I have an animation A where I need to copy/paste at the beginning some frames of an another animation called B. So first, I make the animation A longer, then I shift the frames to make some places at the beginning. Then, I copy the frames I want from B and paste at time 0 in animation A. It should fill the beggining of A perfectly but it doesn't. When I paste it creates the frames but with wrong images. Also, when I look into the scml, it doesn't create new timeline keys but just only mainline keys. So is it a bug? Or is there a specific method to achieve this. Please let me know because I don't want to modify the scml manually in notepad++ Cheers; Quote Link to comment Share on other sites More sharing options...
loudo Posted August 13, 2016 Author Report Share Posted August 13, 2016 I found an atlernative method working better: copy past with CTRL SHIFT C frame by frame but it doesn't work with more than one frame. Is there a way to copy more than 1 frame ? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted September 9, 2016 Report Share Posted September 9, 2016 On 8/13/2016 at 0:58 PM, loudo said: I found an atlernative method working better: copy past with CTRL SHIFT C frame by frame but it doesn't work with more than one frame. Is there a way to copy more than 1 frame ? You're using the best method with control+shift+c from the canvas... The cool thing with this is you can copy from anywhere in the timeline and not just a specific keyframe.... basically turning any point of the source animation into a key frame in your new animation. Unfortunately there's no way to copy more than one frame at a time...other than cloning entire animations of course... sadly nothing in between. Quote Link to comment Share on other sites More sharing options...
loudo Posted September 9, 2016 Author Report Share Posted September 9, 2016 Thanks. Is there any plan to support this feature in the future? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted September 9, 2016 Report Share Posted September 9, 2016 None specifically, though it's certainly a feature I'd like added. We're trying to focus development time on Spriter 2, which is in very early development and will be a free upgrade for all Spriter Pro owners. It's not impossible it wont be added to Spriter Pro, but I can't make any promises. Quote Link to comment Share on other sites More sharing options...
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