ChadoriXD Posted July 15, 2016 Report Share Posted July 15, 2016 I found a bug on Spriter R8 and I'll make the steps to reproduce it here: (I can't explain it without telling you the steps) 1) Create a Circle image (add a line to where the angle 0 is) and drag to spriter and set the origin to middle. 2) Set the total time to 500 ms. 3)At time 0ms set the wheel angle to 0 degrees 4) At time 125ms set the wheel angle to 90 degrees 5) At time 250ms set the wheel angle to 180 degrees 6) If you go to time 375ms you'll notice that the circle is 270 degrees and at time 500ms the circle is 0 degrees. So we expect that it changes it's angle + 90 clockwise every 125ms even though there is no keyframe. 7) Save Project & close. 8)Re-open Project 9)Go to time 375ms & you'll notice that it's angle is now 90 degrees, So it rotated to counter-clockwise after save. I really believe this is a bug. Thanks for your time. BTW. A side-note. How do I manually make a key-frame so that I can avoid these types of problem in the future. Thanks again. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted July 26, 2016 Report Share Posted July 26, 2016 On 7/15/2016 at 3:13 PM, Chadori_RebornXD said: I found a bug on Spriter R8 and I'll make the steps to reproduce it here: (I can't explain it without telling you the steps) 1) Create a Circle image (add a line to where the angle 0 is) and drag to spriter and set the origin to middle. 2) Set the total time to 500 ms. 3)At time 0ms set the wheel angle to 0 degrees 4) At time 125ms set the wheel angle to 90 degrees 5) At time 250ms set the wheel angle to 180 degrees 6) If you go to time 375ms you'll notice that the circle is 270 degrees and at time 500ms the circle is 0 degrees. So we expect that it changes it's angle + 90 clockwise every 125ms even though there is no keyframe. 7) Save Project & close. 8)Re-open Project 9)Go to time 375ms & you'll notice that it's angle is now 90 degrees, So it rotated to counter-clockwise after save. I really believe this is a bug. Thanks for your time. BTW. A side-note. How do I manually make a key-frame so that I can avoid these types of problem in the future. Thanks again. Select the object you want a keyframe for and then click "key selected" near the top right of the timeline bar. ChadoriXD 1 Quote Link to comment Share on other sites More sharing options...
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