NathanQuattrini Posted July 11, 2016 Report Share Posted July 11, 2016 I'm using one of the art packs to start playing around with animating and exporting PNG sequences, but the first thing I can't figure out (I just opened sprite and starting messing with it), is how to replace the sprite for a body part let say of the gray man demo character. Is there a quick way of doing so? That also leads me to ask what is the best way to create art like his, where he looks almost like a vector but not quite. I have Photoshop CS 2015, I'm just wondering if anyone has done a video tutorial showing sprite creation prior to bringing the sprites into Spriter so I can see the process? Know the limitations, and also the specifics on saving properties etc, Thanks! Nate Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted July 11, 2016 Report Share Posted July 11, 2016 Do you mean this? or this? As far as making the art, use clean edged brushes (not fuzzy) and work at 2x or 4x the required size and scale it down to needed size once you're done painting it (alwats keep the large originals though if you need to re-edit the art/.) cheers. Quote Link to comment Share on other sites More sharing options...
NathanQuattrini Posted July 14, 2016 Author Report Share Posted July 14, 2016 Thanks for the links, it's a good starting point. I haven't been able to successfully replace the sprites of a character even making them the same exact size as the skeleton parts. When I right click and replace them they jump to other parts of the artboard Quote Link to comment Share on other sites More sharing options...
NathanQuattrini Posted July 14, 2016 Author Report Share Posted July 14, 2016 Also I am trying to change the order of the hierarchy but it is only affecting one keyframe at a time. How do I make a global change in the hierarchy? Thanks Quote Link to comment Share on other sites More sharing options...
NathanQuattrini Posted July 19, 2016 Author Report Share Posted July 19, 2016 Maybe? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted July 20, 2016 Report Share Posted July 20, 2016 Hi, Sorry I missed the new questions until now. It sounds like you've not set the default pivot points in your images you want to swap, this is why they are not in the right position when you swap them. See Step 4 here: https://brashmonkey.com/spriter_manual/getting started.htm You can choose "Edit/copy Z-order to other frames" once you've fixed the z-order on your current frame. cheers. -Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
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