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[REQUEST] Fix urgent high-DPI issues w/ Spriter GUI


gmalone

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I'm using a Surface Pro 4 w/ Spriter Pro.  The SP4 has a high-dpi display.  Windows 10 has a setting to enlarge fonts by 200% (recommended) for apps that don't yet support high-dpi displays.  As you can see below, an example of the problem is that the Spriter Pro GUI interface is nearly unusable.  Putting the Win10 option back to only 100% zoom makes everything in the GUI microscopic and truly unusable.  Even the example below gives a false sense of the problem -- it's actually smaller than depicted here... so life is tough in Spriter Pro on a hi-dpi display.

Please advise.  Even better, kindly release an update that addresses the issue.

spriter-hi-dpi.PNG

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@lucid, thanks for suggestion.  I tried modifying the dpi compatibility and testing the program.  All looks well except the Object Properties box - same results as before.  To me it appears that there needs to be a line-height property set on the text so that it cannot be crunched down when system scaling is playing a role. 

Though I haven't done a thorough check, the rest of the GUI seems alright... just Object Properties needs a tweak, it seems.

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