germanmolto Posted February 17, 2016 Report Share Posted February 17, 2016 Hi everyone! I've been playing with character maps. It's amazing, but I have a question. How does character map save work? I have a couple of entities in the same file. They use the same assets. I created a character map for the first entity and saved the character map file. The thing is that when I try to open the file inside another entity it doesn't show me anything. It apears to try to open it, 'cause a pop up shows, but it closes before i can read it. Am I getting ir wrong? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted February 17, 2016 Report Share Posted February 17, 2016 Character maps are for 1 entity only. If you switch entities you'll see each one has its own roster of character maps. cheers. -Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
germanmolto Posted February 17, 2016 Author Report Share Posted February 17, 2016 But what use does the save Button have then? I mean, when you save the project doesn't it sabe all the char. Maps in the project? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted February 17, 2016 Report Share Posted February 17, 2016 No, it saves the currently active ones as a "character file" (scms) Spriter automatically saves all character maps when you save the project file (scml or scon) Quote Link to comment Share on other sites More sharing options...
germanmolto Posted February 18, 2016 Author Report Share Posted February 18, 2016 Thank you for the clarification. By any chance Were you able to take a look at this: Quote Link to comment Share on other sites More sharing options...
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