Exile03330 Posted February 2, 2016 Report Posted February 2, 2016 Hello, I am having a problem updating the sprites for one of my tests. It seems that when I add a sprite to the animation I will get a JS error when I run the C2 project. After I got the error I removed the sprite from the animation and it would not error. OS: Windows 10 Pro Spriter: Steam version R5 Plugin: The updated one from 1/23/16 C2: R221 LInk to capx and Spriter files: https://drive.google.com/file/d/0B_14V9jZl-I2aldxc1RHdmw3Zzg/view?usp=sharing The "edited" folders are the ones I made the changes to and that error. Hmm, also when I load the edited Spriter files the trigger name shows up in the Z-order of the objects..I am not sure if this is expected. The TimerBody.png was showing before I saved. Thanks for any help Quote
Mike at BrashMonkey Posted February 2, 2016 Report Posted February 2, 2016 We'll look into this as soon as we can and I'll report back here. Thanks for the files. cheers. -Mike at BrashMonkey Quote
Mike at BrashMonkey Posted February 4, 2016 Report Posted February 4, 2016 Hi again. We're still a little backed up. thanks so much for your patience. Edgar has your files and just needs a chance to investigate. We'll report back here as soon as he figures out the issue. cheers. -Mike at BrashMonkey Quote
lucid Posted February 5, 2016 Report Posted February 5, 2016 @Exile03330 I had a chance to look at your files. It appears that there was an issue where your event trigger ended up causing a file corruption issue. This seems to be causing oddities within Spriter, and also the import issues in C2. I fixed a bug like this for the upcoming version of Spriter which will release soon. Please try adding the trigger again with the upcoming version and let me know if you run into the issue again. Quote
Exile03330 Posted February 5, 2016 Author Report Posted February 5, 2016 Excellent. I will try again after the update. Thanks! Quote
Exile03330 Posted February 6, 2016 Author Report Posted February 6, 2016 I tried R6 and it is working now. Thank you! Quote
Mike at BrashMonkey Posted February 6, 2016 Report Posted February 6, 2016 excellent. Glad it's working now. cheers. -Mike at BrashMonkey Quote
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