motocat Posted January 28, 2016 Report Share Posted January 28, 2016 Sometimes when I'm making an animation, I'll take an existing animation, delete the keyframes except the first frame, and then make a new keyframe and make some movements / bone rotations. Sometimes, for some reason Spriter doesn't animate between the keyframes when I do this, so I just get sudden jumps and the keyframes. What am I doing wrong and why does this happen? Quote Link to comment Share on other sites More sharing options...
bwwd Posted January 28, 2016 Report Share Posted January 28, 2016 because your curve is instant, pick linear or custom curve , just click on keyframe and smal menuy will pop up with different easing curves Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 28, 2016 Report Share Posted January 28, 2016 Cheers. -Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
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