loudo Posted June 23, 2015 Report Share Posted June 23, 2015 Well, I don't know if there is an efficient way to achieve that. Let's say I have an object on a timeline and I want to add an other object, I only have to drag and drop the file on the frame I want to add it. But then, I want a new occurence of this object in an other frame, is it possible to only copy and paste instead of drag and drop it again ? I tried to copy/paste but it seems that it also copy/paste the first object. So I would like to copy/paste only one object. EDIT : the key all and the key selected buttons don't create a frame for objects with empty frame when there is already a frame of an object. sportrmhcnh and JohnnyType 2 Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted June 23, 2015 Report Share Posted June 23, 2015 If you hold the control key and left click and drag, or rotate, that will create a new clone of whatever object you've selected...this includes entire limbs. cheers. -Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
loudo Posted June 24, 2015 Author Report Share Posted June 24, 2015 Thanks. I'm able to copy from the canvas now. But to copy from the timeline will be nice too (by selecting a key on the timeline and not an object on the canvas). Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted June 24, 2015 Report Share Posted June 24, 2015 Agreed, that would be very useful. I'll discuss it with Edgar when I get the chance. Cheers. -Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
Oreganik Posted August 5, 2015 Report Share Posted August 5, 2015 If I have a sprite or bone selected, hold control, and drag/rotate/manipulate, I do not get a duplicate. This is on OS X. Is it a bug, did I possibly disable an option, or is this not expected behavior? EDIT: Looks like Command replaces Control on OS X Quote Link to comment Share on other sites More sharing options...
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