Adrian Posted June 8, 2015 Report Share Posted June 8, 2015 Hello! I am currently trying to stack character maps so that I can show my animated character with a Headband, as well as without. I am unsure of how to do this, as the image I would be replacing in the char map is the characters head, and I obviously don't want to do that, I just want to overlay the Headband image ontop of the characters head. So I tried using 2 Separate character maps, but this did not work. Does anyone know how to do this? JohnnyType 1 Quote Link to comment Share on other sites More sharing options...
smilne Posted June 9, 2015 Report Share Posted June 9, 2015 If I understand your requirements correctly, you should be able to make the character with the headband on, then create a character map using the "Set hidden" flag for the headband. Once you place that character map onto them, it should remove it giving you both options. From how I've seen it work, you have to create your animations with "everything on", then use character maps to swap/hide/ignore as needed. I don't believe there is a way to add a new sprite through character maps that was not already assigned to them; although I would love to see that as a feature if possible. If I'm wrong though, would love to know how it's done. Quote Link to comment Share on other sites More sharing options...
Adrian Posted June 9, 2015 Author Report Share Posted June 9, 2015 Thanks. Yes, that was the alternative. However it means I have to go back and update all my animations (with the Headband on)... then in the future when I add new helmets it will be as simple as replacing the Headband image. Anyway, thanks again! Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted June 9, 2015 Report Share Posted June 9, 2015 This could save you some time in pasting your new sprites to all frames. Cheers. -Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.