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C2 - Transition between several animations


hieronims

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When I import my SCML file Construct 2, it works fine. I have my various animations:

- Walk
- Jump
- Idle

But I would make animations that can be played to link the animations.

- When the character changes direction to the horizontal (left and right, for example)
- Jump to Walking

etc.

Is it possible that the plugin under C2 calculates the intermediate between two animations animations that I made in Spriter.

If I take me wrong, thank you to tell me what to do

Translated from Google

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If you've carefully created your character animation to be using the same bones, then yes, the Spriter plug-in in C2 can automatically blend one animation to another.

 

blendAnimationsC2.jpg

 

You choose one of the last two options here depending on your needs, and then set the duration of the blend in milliseconds.

 

 

cheers,

Mike at BrashMonkey

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