hieronims Posted December 21, 2014 Report Share Posted December 21, 2014 When I import my SCML file Construct 2, it works fine. I have my various animations:- Walk- Jump- IdleBut I would make animations that can be played to link the animations.- When the character changes direction to the horizontal (left and right, for example)- Jump to Walkingetc.Is it possible that the plugin under C2 calculates the intermediate between two animations animations that I made in Spriter.If I take me wrong, thank you to tell me what to doTranslated from Google otvqcpmcym and Traceycof 2 Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted December 21, 2014 Report Share Posted December 21, 2014 If you've carefully created your character animation to be using the same bones, then yes, the Spriter plug-in in C2 can automatically blend one animation to another. You choose one of the last two options here depending on your needs, and then set the duration of the blend in milliseconds. cheers, Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
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