Jump to content

Couple of bugs.


langley-agm

Recommended Posts

Hi langly-agm,

 

The toggle animation looping button is not for within Spriter, its for the actual mode of animation playback in a given game engine, and effects weather the last key-frame will tween back to the first key-frame. To Play back an animation only one (no looping) right click the play button instead of left clicking it.

 

Also, that delete button is to delete actual sprites or bones that are currently selected in the z-order panel or the canvas from the entire animation, its not a generic delete key. More importantly, you can not actually delete images from your computer from within Spriter.. If you wish to delete the images from their folder, you need to do that outside of Spriter.  Eventually we might add a feature to actually purge an image from not only the Spriter file, but also the project folder.

 

cheers,

Mike at BrashMonkey

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...