nicmar Posted October 10, 2014 Report Share Posted October 10, 2014 I made my character body parts ridicously big, like the body is around 1000x600 and the legs and arms are a bit outside from that. Apart from that, all parts are still insanely small in filesize compared to making each and every animation frame, and I get all the benefits of smooth animation. However, I might want to save some more on diskspace (download time), and want to resize my sprites to smaller dimensions. Is it possible to change the source files, without messing up all animations? I haven't tried it yet, but I get the feeling that the character will look very weird with smaller body parts flapping around in air. I could redo the animations, but if I don't have to... :) Quote Link to comment Share on other sites More sharing options...
Jonjon Posted October 10, 2014 Report Share Posted October 10, 2014 You could just make a copy, and do a test on the copy and see how it goes. And then if it works or not, it would benefit us all to hear about it after. Quote Link to comment Share on other sites More sharing options...
nicmar Posted October 11, 2014 Author Report Share Posted October 11, 2014 Thank for replying. I tried resizing all sprites to 50% width/height, and all body parts were shrunk, offset from the the sprite's center. Which means the character looks totally wrong with the body small in the center, and the legs etc hanging loose in the air. So my question remains, is it possible to resize the sprites and keep the animations intact? Quote Link to comment Share on other sites More sharing options...
nicmar Posted October 11, 2014 Author Report Share Posted October 11, 2014 I found it, File > Other file actions... > Save as resized projects (and images). That really saved me a lot of time :) Quote Link to comment Share on other sites More sharing options...
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