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Cocos2d 3 support


tfworld

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That link gives me 404 error.

 

I think it would be better if Spriter could export the JSON that CCArmature uses instead of having it's own SpriterNode.  Or maybe work this from the other end, get CCArmature to import SCML file that Sprite uses.

I think he was referring to this post:

http://brashmonkey.com/forum/index.php?/topic/3359-cocos2d-x-222-spriter-implementation/

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