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Spriter for Qt


kiwi

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Hi guys,

First of all, I wanted to say that Spriter is absolutely awesome and that it's probably the best gamedev related tool I bought.

Anyway a while ago I made a C++ importer that wrapped QGraphicsItem and loaded a json file similar to the scon file. The thing is that it relied on a spritesheet generated by texture packer.

I'd like to adapt it and make it available to the Spriter community and the way I see it there are three options to do this:


  • [*:12nknt5r]Wait for the texture packer support
    [*:12nknt5r]Load the files separately
    [*:12nknt5r]Run texturepacker myself and generate a separate json file that describes the rectangle of each component

I'd tend to go for option #3, but I wanted to ask for your opinion as well.

Cheers,

kiwi

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