annabelledodd Posted July 16, 2014 Report Share Posted July 16, 2014 HiCan @lucid or anybody from BrashMonkey develop plugins or extensions for this game engine?This is basically a Construct 2 clone but free and can run on Mac/Linux/WindowsPlease target for version 3(still beta) of GameDevelopYou can get it at http://compilgames.net/Regards Alealokato 1 Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted July 16, 2014 Report Share Posted July 16, 2014 Hi annabelledodd, We plan to more directly help with adding Spriter support to as many game authoring systems as possible once Spriter 1.0 is released and once we've had time to fully update and complete documentation and example code for the Spriter data format. We'll definitely keep this one in mind. Thanks for posting about it. cheers, Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
Trumgottist Posted July 18, 2014 Report Share Posted July 18, 2014 You're talking to a spam bot. The majority of the post is copied from viewtopic.php?f=3&t=12584 Quote Link to comment Share on other sites More sharing options...
blurymind Posted August 27, 2014 Report Share Posted August 27, 2014 Hi, it is perhaps worth noting that GAMEDEVELOP is now completely open source!! :) It is the only open source and multiplatform (linux, windows and mac in the future) html5 game authoring software. Please consider creating an implementation for a spriter object. Here is the GIT repo: https://github.com/4ian/GD There is also a browser (non open source) version here: https://gdevapp.com/ There are also plans for an asset store. So spriter would fit just right in. Its open source nature would allow you to make a better integration with spriter than any of the other game engines. Currently its getting many new features such as the tilemap object Quote Link to comment Share on other sites More sharing options...
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