F_Kal Posted June 27, 2014 Report Share Posted June 27, 2014 Greetings! I'm testing out the mac version of Spriter Pro, and after having watched all the tutorials in a single day (too many dead braincells by now)... ...I still have a question: How can one build hierarchic animations? What I mean by that (I don't know how to call it actually) is saving basic animating blocks with their own mini-timelines and using them to build more complex/composite animations. If I remember correctly from Flash, it was named "symbols" (not sure about that though). In an example: It would be very very useful to be able to make a moon that is turning around an earth that is spinning around it's axis and is at the same time rotating around a sun. I can't imagine a way of achieving that without sweating! What am I thinking wrong? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted June 27, 2014 Report Share Posted June 27, 2014 Welcome F_Kal This feature is planned but not yet implemented, though the foundation for it is already in the code. cheers, Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
F_Kal Posted June 27, 2014 Author Report Share Posted June 27, 2014 that's so good to know! Thank you!!! Quote Link to comment Share on other sites More sharing options...
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