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hierarchic animation (not sure of how to call it)


F_Kal

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Greetings! I'm testing out the mac version of Spriter Pro,

and after having watched all the tutorials in a single day (too many dead braincells by now)...

...I still have a question:

How can one build hierarchic animations? What I mean by that (I don't know how to call it actually) is saving basic animating blocks with their own mini-timelines and using them to build more complex/composite animations. If I remember correctly from Flash, it was named "symbols" (not sure about that though).

In an example: It would be very very useful to be able to make a moon that is turning around an earth that is spinning around it's axis and is at the same time rotating around a sun. I can't imagine a way of achieving that without sweating! What am I thinking wrong?

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