MrRagePants Posted April 21, 2014 Report Share Posted April 21, 2014 Greetings, Please take it easy on me. I have no Flash/Anime Studio/Swish or any animation experience whatsoever. What I do have though, is Google and this forums. So, I created an animation called "attack". Then I realized I needed to add an ornament to my character's helmet. No big deal I think to myself, just create a PNG file and import it then add it to the first frame. It works, the ornament is showing for the first duration of the animation UNTIL it gets to the frame where changes occurs - example, my character takes a swing of his sword. Is there a way to add an object all through out the animation and it inherits the bones and parent position/rotation - example, if the helmet titls 45 degrees, the ornament should folllow. Thank you. Have a great day! TLDR; How do you add an object to an animation and have it inherit the parent's rotation/position/scale? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted April 21, 2014 Report Share Posted April 21, 2014 Hi MrRagePants, Please wahtch this video, and when you're done, I recommend you watch the rest of the tutorials as well. It could save you a lot of time and hassle. The other tutorurials: cheers, Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
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