Helgi Posted April 16, 2014 Report Share Posted April 16, 2014 May be it can seems stupid, but actually on the free version of Spriter all of this functions was able. After I bought a pro edition I can't do anything with that))) Firstly, what I have tested was a "save as a resized project" function. Actually, I did not like a massive sprite which occupied all the scene in Construct 2 so by that I tried to reduce the effect and also improve performance. It hanged the project, so when I opened it again in Spriter there were only bones with extremely small rewrited sprites. The second is that I can't import the project now, I don't know why. When i'm trying to import something in C2 from Spriter there are two options: 1)it hang the C2 process; 2) it is imported divided. Help me please with that, I don't know where I'm wrong! Quote Link to comment Share on other sites More sharing options...
Helgi Posted April 16, 2014 Author Report Share Posted April 16, 2014 hm, now it is all working but i'm very afraid of losses my Spriter project so I'm trying not to use settings and stuff like that...))) Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted April 20, 2014 Report Share Posted April 20, 2014 Hi Helgi, Did you watch the tutorials? https://www.scirra.com/tutorials/699/im ... tion-files https://www.scirra.com/tutorials/699/im ... tion-files Did you make sure both special file options are turned on while exporting your scml and scon? Are you exporting both from Spriter to the same folder, with the same name? Do you understand scale project makes smaller images and a new scml file with smaller coordinates to use the smaller images? It looks like you reloaded the original Scml (not the reduces one) but in the folder with the REDUCED images! Make sure you back up the large version so when you experiment you won't lose your work. Quote Link to comment Share on other sites More sharing options...
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