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Z-Index access?


8DashP

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Just noticed that the z-index is in the object_refs. Is this the z-index for drawing the individual sprite components?

Since the painting happens in the timelineKeys, by which time the object_refs are passed, I've had to add the z-index into the Timelinekeys, and do a copy in the keyFromRef() function. Am I missing something here?

Russell.

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