blurymind Posted January 9, 2014 Report Share Posted January 9, 2014 news article here http://www.gamedev.net/topic/651834-god ... n-sourced/ We’ll be opening a game engine that has more than a decade of work (and several iterations) as MIT license soon. It’s not an engine made by hobbyists, this is a production tool used to develop and publish plenty of games for PC, Consoles and Mobile. It’s currently in beta stage, meaning it’s feature complete and fully usable, but lacks very little fine tuning and testing. It has a similar feature set to Unity (little less stuff on 3D front, much more stuff on the 2D front, debugging). and runs on all the popular desktop and mobile platforms, as well as on the web (through asm.js). Unlike almost any other game engine with this level of features, the editor runs fine in Linux, as well as Windows and OSX, and supports one click deploy. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted February 11, 2014 Report Share Posted February 11, 2014 Looks very cool, blurymind. Between ourselves, the developer of godot, and it's community, I'd assume its only a matter of time before some level of Spriter support becomes availible for it. Can't promise it will be anytime soon though. cheers, Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.