KeithG27 Posted December 25, 2013 Report Share Posted December 25, 2013 Hello, I've been working on a project for a little over 3 months and encountered a few problems. One, my animation does not convert properly when I use the Spriter2Unity tool. For some reason, the conversion process works properly but the animation cuts out prematurely, when I run it in Unity. The second problem I have is when I convert a .scml file that has multiple animations, the S2U produces an error..."Parentless nodes" or something along those line. My question is, how can I ensure that my entire animations is converted properly when I use the S2U tool? If anyone know how to use the S2U tool with a multi-animated .scml, please tell me how, it would be much appreciated. Overall, the S2U tool is the best solution for me and I see the potential, beyond its alpha form, keep it up. Thanks in advance. *S2U - (Spriter2Unity) Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted December 28, 2013 Report Share Posted December 28, 2013 Hi KeithG27, Sorry you are having issues getting your animations into Unity. Are you using only B5 build features? To my knowlege, so far Spriter to Unity does not yet support B6 features. I suggest you contact the creator of Spriter2Unity more directly and send him your Spriter file for more help. best of luck, Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
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