Cloak 'n Dagger Posted August 12, 2013 Report Share Posted August 12, 2013 Here's what I mean: I animated a sprite doing a dive and roll. The person I'm making it for needs it in three separate animations within the same project: Dive, Roll (which can repeat infinitely, for a game) Recover I tried my darndest to copy/paste the relevant areas into new animations, but they seem to glitch out. Also, the entire animation has some switching of sprites (deleting some for a few frames, adding in a few for a few frames), and this seems to throw the whole thing wonky when I attempt to copy/paste specific parts of the whole (into a new animation). I feel like I'm missing something obvious here. Any advice? Thanks. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted August 12, 2013 Report Share Posted August 12, 2013 Are you using Contrl+Shift+C, or just Cntrl+C to copy the frame? If you're copying from one animation to another, or if not all objects are keyed at that point on the time-line, be usre to use Cntrl+Shift+C. If this doesnt help, please email your entire Spriter project to Mike@BrashMonkey and I'll see if I can help. cheers, Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
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