kodagames Posted July 11, 2013 Report Share Posted July 11, 2013 Hello, How would I export a animation into Unity3d? The only options I see inside of Spriter is export to png which just exports all of the frames to single images. Is there another way I should be exporting these possibly to get an animation file with some objects? Is this something thats not available yet? or how should I proceed with Spriter & Unity? Sincerely, Michael Quote Link to comment Share on other sites More sharing options...
Ace Posted July 12, 2013 Report Share Posted July 12, 2013 You'll probably have to code it yourself in unity using the SCML file. Quote Link to comment Share on other sites More sharing options...
lucid Posted July 12, 2013 Report Share Posted July 12, 2013 Hello Michael. All of the information on the current state of the unity plugin is here: viewtopic.php?f=3&t=534&start=50 The Export to PNG feature is to export individual images. You can use export to png for platforms that don't already support scml, but using direct playback, like the plugin provides is preferable because it saves vram, while also preserving the smoothness of the animation. When there is support for direct playback like this, you would just use the same project folder and save file you use in Spriter. Quote Link to comment Share on other sites More sharing options...
kodagames Posted July 13, 2013 Author Report Share Posted July 13, 2013 Thanks Lucid Im now posting in that thread :) having a rough start but hopefully on the right track :) Sincerely, Michael Quote Link to comment Share on other sites More sharing options...
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