NinjaMonkeyBrain Posted February 4, 2013 Report Share Posted February 4, 2013 Whats up peoples? It's great to see all the really cool and exciting stuff here. I draw pictures and make gamey things and I wanted to see what I could do with spriter and figure out how it worked. So I drew a demon and gave it a bit of a skeleton. I was going for a japanese inspired demon with a huge claw hand that's dragging him down. It's not a great rig but I did manage to learn how spriter worked so mission accomplished for now. I thought I'd share the project and files for people to play around with if they want. Project file: http://dl.dropbox.com/u/53354620/preta%20puppet.zip Cheers and smiles! http://ninjamonkeybrain.tumblr.com/ Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted February 6, 2013 Report Share Posted February 6, 2013 Awesome stuff NinjaMonkeyBrain. You really captured the japanses style...especially in the face... This would be reaqlly fun to animate, giving much weight to the giant clawed arm...it would aso make for fantastic "tells" in gameplay for a boss-fight. Quote Link to comment Share on other sites More sharing options...
XtraTrstrL Posted April 13, 2013 Report Share Posted April 13, 2013 Very cool, I love this type of stuff. Mythological creatures, especially Greek and Japanese themed characters like this really get my attention. Quote Link to comment Share on other sites More sharing options...
goldlion Posted May 10, 2013 Report Share Posted May 10, 2013 So coooooooooooooooool! And.... Dear NinjaMonkeyBrain,I Have one requesT. I am developing one runtime library for cocos2d-x engine , to support spriter.The library is free and open source. But i don't have a animation file for bone.Can i use your arts in my example? Quote Link to comment Share on other sites More sharing options...
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