lucid Posted March 15, 2013 Report Share Posted March 15, 2013 Hello again everyone, Just wanted to announce a release date for the upcoming beta. As the thread title says, it's scheduled for March 24th. I know it's not quite as soon as some of you would like, but there's a few loose ends that should be tied up before release, and this gives us an extra week to work on these, and anything else the private testers find before then. We're determined to keep this release date, regardless of unresolved issues from the private testing, and any remaining missing features, as it's reaching a point of stability where it's far more useable than the previous build, and the limited size of the testing group inevitably limits the speed at which all bugs can be found. So rest assured of the release date, and remember it's not quite 1.0 yet, and this upcoming release will still be limited to the free feature set. The first pro version along with your pro serial numbers should arrive in April. We look forward to finally giving you this long overdue release. Thanks again everyone for your patience. Quote Link to comment Share on other sites More sharing options...
slopps Posted March 15, 2013 Report Share Posted March 15, 2013 Congrats guys! You've nearly killed yourselves but you're almost there. Big kudos on an amazing piece of software, and I look forward to it! I hope it becomes the defacto for 2D games. Quote Link to comment Share on other sites More sharing options...
Banholio Posted March 15, 2013 Report Share Posted March 15, 2013 Great news!! Quote Link to comment Share on other sites More sharing options...
rIKmAN Posted March 15, 2013 Report Share Posted March 15, 2013 Excellent news - I have just purchased a licence! :) Quote Link to comment Share on other sites More sharing options...
Venomlemon Posted March 18, 2013 Report Share Posted March 18, 2013 Even though it's just an estimated release for next build; this totally made my day. Been postponing animation work on purpose and working on static graphics while waiting for next build. Can't wait. Quote Link to comment Share on other sites More sharing options...
Domenic Posted March 19, 2013 Report Share Posted March 19, 2013 Awesome news. I've been working on spriter integration into the FlatRedBall engine, but without full documentation on bones, it has been difficult to complete. Will new documentation be provided alongside this beta release? Quote Link to comment Share on other sites More sharing options...
lucid Posted March 20, 2013 Author Report Share Posted March 20, 2013 I don't want to delay this build any longer, so it won't be provided alongside, but that will be the next order of business, because it's long overdue. Quote Link to comment Share on other sites More sharing options...
bitraven Posted March 21, 2013 Report Share Posted March 21, 2013 ++ for updated docs! specifically covering bones in more detail, as I'm currently trying to add bone support to the MOAI converter! Quote Link to comment Share on other sites More sharing options...
Venomlemon Posted March 22, 2013 Report Share Posted March 22, 2013 Now that beta closes in, I just wanted to offer my encouragement with your massive workload. I will be using Spriter with my game project (which I haven't posted here yet) and I can't wait for beta version of this magnificent tool. Keep going guys! But remember to eat and exercise too =), crunch ain't worth dying, no matter what are the deadlines. Quote Link to comment Share on other sites More sharing options...
lucid Posted March 23, 2013 Author Report Share Posted March 23, 2013 Thanks for the reminder venomlemon. I knew I was forgetting something. Quote Link to comment Share on other sites More sharing options...
josempans Posted March 24, 2013 Report Share Posted March 24, 2013 Any news on the Beta? I have a doubt, I've pre-order Spriter (I didn't knew about kickstarter); am I able to download the beta? Or I have to wait until de 1.0 release? Thanks a lot! Quote Link to comment Share on other sites More sharing options...
lucid Posted March 25, 2013 Author Report Share Posted March 25, 2013 josempans, the pro features will begin appearing in April, and as soon as they do, we'll begin mailing out your registration codes to access them. Quote Link to comment Share on other sites More sharing options...
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