Drakkheim Posted November 30, 2012 Report Share Posted November 30, 2012 Is there a way (or is there a way) to set Spriter to not make a keyframe for Every bone in the object every time you position one bone? It makes animating an individual bone set ( ie front leg) and working in passes or adding secondary animation after the fact all but impossible (or at least exercises in frustration). And it would be really great to be able to just select and adjust/move/delete keyframes for selected bones in a keyframe. Perhaps an expanded timeline view like this would be possible? Quote Link to comment Share on other sites More sharing options...
lucid Posted November 30, 2012 Report Share Posted November 30, 2012 coming soon Quote Link to comment Share on other sites More sharing options...
Trixt0r Posted November 30, 2012 Report Share Posted November 30, 2012 Will this change the file format in any way? I don't hope so. Quote Link to comment Share on other sites More sharing options...
lucid Posted December 1, 2012 Report Share Posted December 1, 2012 no, it won't Quote Link to comment Share on other sites More sharing options...
gasmask Posted January 25, 2013 Report Share Posted January 25, 2013 This feature is very important. Without it making changes to an animation is very time consuming. Any ETA on this? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted February 4, 2013 Report Share Posted February 4, 2013 hi gasmask, Sorry, there's no solid ETA for the next release, but Edgar is making very good and steady progress. For the most up to date information please see this thread: http://www.brashmonkey.com/forum/viewtopic.php?f=2&t=9807 I also completely agree how important this (any a few other features not quite in yet in fact). But this and a few other great features are in this next build. Thanks again everyone for your patience. In case anyone missed the details explaining the prolonged wait for thi next release, please see here: http://www.kickstarter.com/projects/539087245/spriter/posts Quote Link to comment Share on other sites More sharing options...
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